Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 42 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

offline_test_server

Offline 169.1.93.174:28015 checked 8d ago

This week
14,244down 2.5k
Last week
No. 11,765
Peak
No. 11,408
Days on chart
8
1/ 1
players now
100% full
0
7-day average
peak –
#14,244
rank
top 65%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 19 Oct11,765
  2. now14,244
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:26 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636/ 675
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255/ 300
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at offline_test_server?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in.

On what schedule does offline_test_server wipe?

No rhythm can be read yet from the wipes on record for offline_test_server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 8 days 23 hours.

Tags

Which Rust Server Rank filters and lists does offline_test_server turn up in?

These Rust Server Rank lists feature offline_test_server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on offline_test_server?

Here are the tags offline_test_server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does offline_test_server play?

The game generates the procedural map that offline_test_server runs.

What settings and rules does offline_test_server have in place?

No gather rate appears in offline_test_server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is offline_test_server running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is offline_test_server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is offline_test_server online, and how often does it stay up?

You will find offline_test_server offline right now, with its last sighting 8 days 23 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 19 October 2026 for the first time.

In which location is offline_test_server hosted?

No region is published by offline_test_server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 169.1.93.174:28015 is its address.

Population

Is offline_test_server a busy server?

The last time offline_test_server was seen was 8 days 23 hours ago; it is offline now.

What position does offline_test_server hold among Rust servers?

The last seven days of player hours rank offline_test_server at #14,244, inside the top 65% of ranked servers.

How to join

What is the way to join offline_test_server?

In Rust, press F1 and enter client.connect 169.1.93.174:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.