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offline_test_server
Offline 169.0.215.43:28015 checked 20d ago
- Last week
- No. 13,585
- Peak
- No. 13,491
- Days on chart
- 9
Rank
- 8 Oct13,585
- now15,400
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 249/ 250
- 2 Rustoria.co - EU East Long 187/ 225
- 3 Rusty Moose |EU Main| 20/ 250
- 4 Rustoria.co - EU Main 21/ 250
- 5 Rustafied.com - EU Friday 25/ 100
- 6 Rustoria.co - EU East Medium 87/ 200
Quick answers
Reset schedule
When does offline_test_server wipe?
Too few wipes are logged for offline_test_server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 21 days 11 hours is how long the current world has been up.
Lists and filters
Where does offline_test_server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature offline_test_server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on offline_test_server?
The game's server browser picks up the tags offline_test_server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167058 (Build): Running game build 167058; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on offline_test_server?
A procedural map is what offline_test_server runs, generated by the game.
What rules apply on offline_test_server, and what settings does it use?
You will not find a gather rate in offline_test_server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is offline_test_server running?
The setup is Rust network protocol 2634 and build 167058 on Windows, and that is offline_test_server. The same protocol is required to join, and Steam takes care of the update.
Is offline_test_server online, and how often does it stay up?
You will find offline_test_server offline right now, with its last sighting 20 days 19 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 7 October 2026 it first appeared on Rust Server Rank.
Where in the world is offline_test_server based?
No region is published by offline_test_server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 169.0.215.43:28015.
Population
What kind of population does offline_test_server carry?
The last time offline_test_server was seen was 20 days 19 hours ago; it is offline now.
Where does offline_test_server place in the rankings?
Over the last seven days, offline_test_server has clocked the player hours that put it at #15,400, inside the top 70% of all ranked servers.
Join details
What is the way to join offline_test_server?
In Rust, press F1 and enter client.connect 169.0.215.43:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.