Rust Server RankThe weekly server chart
On air 11,626 servers on air 39,326 listening now 2,997 with a crowd 96 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

RustGETON

Offline 167.17.71.207:27000 checked 25d ago

teams off hardcore
This week
15,905down 10.3k
Last week
No. 5,564
Peak
No. 4,616
Days on chart
20
0/ 10
players now
0% full
0
7-day average
peak –
#15,905
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep5,527
  2. 2 Oct5,564
  3. now15,905
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:53 UTC FW26d ago 1 – running 0
Sun 20 Sep, 03:34 UTC38d ago 1 halved by day 2 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average 5/ 200
  2. 2 [EU] Facepunch Hardcore 1EU · no group limit · monthly · 7 on average 3/ 400
  3. 3 Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average 0/ 75
  4. 4 [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average 3/ 400
  5. 5 Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average 2/ 100
  6. 6 Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average 1/ 150
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustGETON?

The busiest moments of its recent wipes averaged 1 players. It took 1 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 2 is when the crowd went under half.

On what schedule does RustGETON wipe?

No rhythm can be read yet from the wipes on record for RustGETON. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 26 days 12 hours is how long the current world has been up.

Tag guide

Where does RustGETON appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RustGETON: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore and it shows up.

What do RustGETON's tags tell you?

These are the tags RustGETON puts out, and the game's server browser reads them: gmhardcore (Game mode): Hardcore rules, which are harsher; mp10 (Max players): Capacity: 10 slots; ts0 (Group limit): You cannot form teams on this server; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does RustGETON play?

A procedural map of size 3,700 is what RustGETON runs, generated by the game.

What settings and rules does RustGETON have in place?

The name of RustGETON does not state a gather rate. You will find no published group limit. It runs hardcore, Facepunch's toughest setting. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is RustGETON on?

On Linux, RustGETON runs Rust network protocol 2634 and build 166494. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is RustGETON, and is it online?

You will find RustGETON offline right now, with its last sighting 25 days 19 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 19 September 2026, logged by Rust Server Rank.

Where does RustGETON sit?

There is no region published for RustGETON. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 167.17.71.207:27000.

Player count

What kind of population does RustGETON carry?

The last time RustGETON was seen was 25 days 19 hours ago; it is offline now.

Where does RustGETON place in the rankings?

The last seven days of player hours rank RustGETON at #15,905, inside the top 70% of ranked servers.

How to join

What is the way to join RustGETON?

You can type client.connect 167.17.71.207:27000 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp10
Max players Capacity: 10 slots.
ts0
Group limit You cannot form teams on this server.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166494
Build Running game build 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.