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[US|EU] Public Solo/Duo Server
Online 167.160.89.85:28015 checked 9m ago
- Last week
- No. 15,173
- Peak
- No. 6,149
- Days on chart
- 21
Rank
- 14 Oct6,149
- 21 Oct15,173
- now15,414
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC16d ago | 2 | – | running | 1 |
| Thu 8 Oct, 20:30 UTC19d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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- 4 Rustafied.com - US Friday 11/ 100
- 5 Rustoria.co - US Mondays 313/ 375
- 6 Rustopia.gg - US Main Premium 36/ 200
Quick answers
Wipe times
What happens on wipe day at [US|EU] Public Solo/Duo Server?
Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.
On what schedule does [US|EU] Public Solo/Duo Server wipe?
Too few wipes are logged for [US|EU] Public Solo/Duo Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 16 days 5 hours.
Tags
Where does [US|EU] Public Solo/Duo Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [US|EU] Public Solo/Duo Server: Rust community servers, charted and Best US Rust servers. Filter the server list by Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What is meant by the tags on [US|EU] Public Solo/Duo Server?
Here are the tags [US|EU] Public Solo/Duo Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): The build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does [US|EU] Public Solo/Duo Server play?
The map on [US|EU] Public Solo/Duo Server is procedural, size 2,800, seed 346781, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does [US|EU] Public Solo/Duo Server have in place?
You will not find a gather rate in [US|EU] Public Solo/Duo Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is [US|EU] Public Solo/Duo Server running?
Rust network protocol 2634 and build 167398 is the version, Windows the system, and [US|EU] Public Solo/Duo Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is [US|EU] Public Solo/Duo Server, and is it online?
[US|EU] Public Solo/Duo Server is live as you read this. Its own uptime figure puts the last restart at roughly 16 days 3 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 8 October 2026, logged by Rust Server Rank.
How smoothly does [US|EU] Public Solo/Duo Server run?
Its average over the last 48 hours was 112 server fps; 96 was the lowest it went. Up to 40,926 entities sat in the world: buildings, deployables and the rest. It climbed to 3,154 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is [US|EU] Public Solo/Duo Server based?
Its name points to North America, though [US|EU] Public Solo/Duo Server publishes no region tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 167.160.89.85:28015.
Population
What kind of population does [US|EU] Public Solo/Duo Server carry?
Right now 0 players are on [US|EU] Public Solo/Duo Server, with 50 slots in total. The seven-day average for players is 0.
What position does [US|EU] Public Solo/Duo Server hold among Rust servers?
The last seven days of player hours rank [US|EU] Public Solo/Duo Server at #15,423, inside the top 69% of ranked servers.
Connect
What is the way to join [US|EU] Public Solo/Duo Server?
In Rust, press F1 and enter client.connect 167.160.89.85:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.