Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 50 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

ojasolo

Online 162.43.92.77:28015 checked 2h ago

This week
15,373down 200
Last week
No. 15,173
Peak
No. 15,125
Days on chart
39
0/ 1
players now
0% full
0
7-day average
peak –
#15,373
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,452
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:57 UTC24d ago 0 – running 0
Tue 15 Sep, 11:10 UTC43d ago 0 – 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255/ 300
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on ojasolo when wipe day comes?

0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

On what schedule does ojasolo wipe?

Too few wipes are logged for ojasolo to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 24 days 15 hours.

Tag guide

Which Rust Server Rank filters and lists does ojasolo turn up in?

These Rust Server Rank lists include ojasolo: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ojasolo?

Here are the tags ojasolo publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on ojasolo?

ojasolo runs a procedural map of size 3,000 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on ojasolo, and what settings does it use?

No gather rate appears in ojasolo's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is ojasolo on?

On Linux, ojasolo runs Rust network protocol 2634 and build 167781. Steam keeps it updated, but your game has to be on the same protocol to join.

Is ojasolo online, and how often does it stay up?

ojasolo is live as you read this. Going by the uptime it reports, the last restart was about 10 days 22 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does ojasolo run?

Its average over the last 48 hours was 196 server fps; 138 was the lowest it went. The world carried as many as 48,479 entities, buildings and deployables among them. Memory use reached 2,777 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does ojasolo sit?

No region is published by ojasolo. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 162.43.92.77:28015 is its address.

Player count

How many players does ojasolo usually have?

The live picture at ojasolo: 0 players, 1 slots. It averaged 0 players over the past seven days.

Where does ojasolo place in the rankings?

Over the last seven days, ojasolo has clocked the player hours that put it at #15,373, inside the top 69% of all ranked servers.

Join details

What is the way to join ojasolo?

Press F1 in Rust to bring up the console, then enter client.connect 162.43.92.77:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.