Rust Server RankThe weekly server chart
On air 11,847 servers on air 98,341 listening now 3,870 with a crowd 535 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 162.19.159.240:22116 checked 6m ago

This week
15,269down 144
Last week
No. 15,125
Peak
No. 5,987
Days on chart
18
0/ 20
players now
0% full
0
7-day average
peak –
#15,269
rank
top 68%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct6,068
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 07:46 UTC17d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average 480/ 8
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 825/ 1000
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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 12 hours in.

When does A Shockbyte Rust Server wipe?

Too few wipes are logged for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 17 days 12 hours.

Tags

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

A procedural map of size 3,500 with seed 1167777504 is what A Shockbyte Rust Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is A Shockbyte Rust Server, and is it online?

A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 6 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 12 October 2026 it first appeared on Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

Never below 125, it averaged 159 server fps across the last 48 hours. Up to 67,591 entities sat in the world: buildings, deployables and the rest. It climbed to 4,117 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 162.19.159.240:22116 is its address.

Population

How many players does A Shockbyte Rust Server usually have?

The live picture at A Shockbyte Rust Server: 0 players, 20 slots. It averaged 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

The last seven days of player hours rank A Shockbyte Rust Server at #15,269, inside the top 68% of ranked servers.

How to join

How do you get into A Shockbyte Rust Server?

You can type client.connect 162.19.159.240:22116 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players It holds 20 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.