Rust Server RankThe weekly server chart
On air 11,892 servers on air 102,135 listening now 3,937 with a crowd 401 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

Rust Streamline Test Server

Online 160.202.165.14:28015 checked 10m ago

This week
15,327down 202
Last week
No. 15,125
Peak
No. 15,125
Days on chart
40
0/ 200
players now
0% full
0
7-day average
peak –
#15,327
rank
top 69%
261d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 980/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 964/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 32/ 250
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does Rust Streamline Test Server wipe?

The record of wipes on Rust Streamline Test Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 261 days 11 hours is how long the current world has been up.

Tags

Where does Rust Streamline Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Rust Streamline Test Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do Rust Streamline Test Server's tags tell you?

Here are the tags Rust Streamline Test Server publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): The slot count is 200; ts8 (Group limit): The default cap applies: 8 per team; v2621 (Protocol): Your game has to match protocol 2621 to get in; cs142893 (Build): Build number: 142893; ptrak (Networking): The network layer is RakNet, the standard one; $rca1 (Region code): ca1 is the region code. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Rust Streamline Test Server play?

Rust Streamline Test Server runs a procedural map of size 3,500 with seed 6738, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Rust Streamline Test Server have in place?

The name of Rust Streamline Test Server does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is Rust Streamline Test Server running?

Rust network protocol 2621 and build 142893 is the version, Windows the system, and Rust Streamline Test Server the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Rust Streamline Test Server, and is it online?

Rust Streamline Test Server is live as you read this. Going by the uptime it reports, the last restart was about 3 days 18 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on Rust Streamline Test Server?

Its average over the last 48 hours was 30 server fps; 30 was the lowest it went. Up to 114,099 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 2,904 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Rust Streamline Test Server sit?

There is no region published for Rust Streamline Test Server, and its region code is ca1. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 160.202.165.14:28015.

Player count

How many players does Rust Streamline Test Server usually have?

Of 200 slots on Rust Streamline Test Server, 0 are taken at the moment. It averaged 0 players over the past seven days.

What position does Rust Streamline Test Server hold among Rust servers?

A seven-day player-hours count places Rust Streamline Test Server at #15,327 across every ranked server, within the top 69%.

Join details

What is the way to join Rust Streamline Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 160.202.165.14:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$rca1,v2621,gmvanilla,cs142893,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players The slot count is 200.
ts8
Group limit The default cap applies: 8 per team.
v2621
Protocol Your game has to match protocol 2621 to get in.
cs142893
Build Build number: 142893.
ptrak
Networking The network layer is RakNet, the standard one.
$rca1
Region code ca1 is the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.