Rust Server RankThe weekly server chart
On air 11,784 servers on air 66,602 listening now 3,516 with a crowd 198 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked

Online 159.196.30.227:20036 checked 9m ago

1000x
This week
4,914up 2.1k
Last week
No. 7,063
Peak
No. 4,027
Days on chart
40
0/ 100
players now
0% full
0
7-day average
peak 2
#4,914
rank
top 22%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,992
  2. 1 Oct4,027
  3. 8 Oct5,602
  4. 15 Oct4,305
  5. 22 Oct7,063
  6. now5,179
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:16 UTC11d ago 2 – running 0
Thu 1 Oct, 20:52 UTC FW27d ago 2 halved by day 5 15.8 days 0
Fri 18 Sep, 08:40 UTC41d ago 3 halved by day 2 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked when wipe day comes?

2 players is the average busiest figure across its recent wipes. 26 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 3.5.

On what schedule does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked wipe?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 11 days 20 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked turn up in?

These Rust Server Rank lists include [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked: Rust servers above 10x gather, Oceania servers, ranked live and Rust community servers, charted. Filter the server list by Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x and it shows up.

What do [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked's tags tell you?

Here are the tags [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

A procedural map of size 3,500 with seed 901796074 is what [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked have in place?

The name says it: 1000x gather on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked. To join, your game must be on the same protocol; Steam handles that update.

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked online, and how often does it stay up?

[AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked is live as you read this. About 5 days 2 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked run?

The last 48 hours gave an average of 74 server fps, with a floor of 17. Buildings, deployables and everything else added up to as many as 72,548 entities. At its highest, memory use hit 2,813 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked hosted?

No region tag comes from [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, but its name points to Oceania. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 159.196.30.227:20036 is its address.

Player count

Is [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked a busy server?

Of 100 slots on [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 17:00 UTC, averaging 2 players.

What position does [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked hold among Rust servers?

The last seven days of player hours rank [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked at #4,914, inside the top 22% of ranked servers.

Join details

How do you get into [AU/NZ] TearBearGaming PvP | 1000x|BP Unlocked?

You can type client.connect 159.196.30.227:20036 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://www.tearbeargaming.com.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.