Artist page · Community
Test
Offline 159.195.112.128:28015 checked 39d ago
- Last week
- –
- Peak
- No. 10,005
- Days on chart
- 7
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 366/ 425
- 2 Rustoria.co - EU East Long 459/ 500
- 3 Rusty Moose |EU Main| 981/ 1000
- 4 Rustafied.com - EU Friday 59/ 100
- 5 Rustoria.co - EU Main 989/ 1000
- 6 Rustoria.co - US Main 27/ 250
Quick answers
Reset schedule
When does Test wipe?
The record of wipes on Test is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 55 days 19 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists include Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on Test?
Here are the tags Test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163493 (Build): Running game build 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Test play?
Generated by the game, the map on Test is procedural.
What rules apply on Test, and what settings does it use?
The name of Test does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Test on?
Rust network protocol 2633 and build 163493 is the version, Windows the system, and Test the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Test, and is it online now?
Down at the moment: Test was last seen 39 days 16 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 19 September 2026, logged by Rust Server Rank.
In which location is Test hosted?
No region comes from Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 159.195.112.128:28015.
Population
How many players does Test usually have?
Offline at the moment, Test was last seen 39 days 16 hours ago.
Where does Test sit in the Rust server rankings?
Over the last seven days, Test has clocked the player hours that put it at #13,268, inside the top – of all ranked servers.
Connect
What is the way to join Test?
Press F1 in Rust to bring up the console, then enter client.connect 159.195.112.128:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.