Rust Server RankThe weekly server chart
On air 11,732 servers on air 72,530 listening now 3,645 with a crowd 130 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Testserver

Offline 158.174.22.56:28015 checked 7d ago

This week
14,322down 1.9k
Last week
No. 12,471
Peak
No. 8,596
Days on chart
36
1/ 10
players now
10% full
0
7-day average
peak –
#14,322
rank
top 65%
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 20 Sep8,921
  2. 27 Sep10,234
  3. 4 Oct14,553
  4. 13 Oct12,683
  5. 20 Oct12,471
  6. now14,322
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctThu 8 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:54 UTC15d ago 1 – running 1
Thu 8 Oct, 07:08 UTC20d ago 1 – 4.4 days 1
Tue 22 Sep, 13:11 UTC35d ago 1 held half 15.7 days 0
Thu 17 Sep, 07:42 UTC41d ago 1 held half 5.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 432/ 475
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 36/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 61/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 215/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 127/ 150
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Testserver when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 1 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does Testserver wipe?

There is no telling the next wipe on Testserver: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 15 days 21 hours.

Tags

Where does Testserver appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Testserver: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on Testserver?

The game's server browser picks up the tags Testserver publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

What settings and rules does Testserver have in place?

You will not find a gather rate in Testserver's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Testserver on?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and Testserver the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is Testserver online, and how often does it stay up?

You will find Testserver offline right now, with its last sighting 7 days 21 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 16 September 2026, logged by Rust Server Rank.

Where in the world is Testserver based?

No region comes from Testserver. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 158.174.22.56:28015 is its address.

Player count

Is Testserver a busy server?

Offline at the moment, Testserver was last seen 7 days 21 hours ago.

Where does Testserver place in the rankings?

The last seven days of player hours rank Testserver at #14,322, inside the top 65% of ranked servers.

Join details

How do you get into Testserver?

Press F1 in Rust to bring up the console, then enter client.connect 158.174.22.56:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.