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On air 11,782 servers on air 67,928 listening now 3,558 with a crowd 196 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

A Shockbyte x Discord Production Rust Server

Offline 157.85.93.173:26278 checked 5d ago

This week
15,318down 193
Last week
No. 15,125
Peak
No. 15,125
Days on chart
29
0/ 100
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct16,111
  2. 8 Oct15,970
  3. 15 Oct15,854
  4. 22 Oct15,125
  5. now15,349
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:16 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?

0 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The record of wipes on A Shockbyte x Discord Production Rust Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 12 days 12 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte x Discord Production Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte x Discord Production Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do A Shockbyte x Discord Production Rust Server's tags tell you?

Here are the tags A Shockbyte x Discord Production Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on A Shockbyte x Discord Production Rust Server?

The map on A Shockbyte x Discord Production Rust Server is procedural, size 1,500, seed 50000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does A Shockbyte x Discord Production Rust Server have in place?

The name of A Shockbyte x Discord Production Rust Server does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is A Shockbyte x Discord Production Rust Server running?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is A Shockbyte x Discord Production Rust Server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is A Shockbyte x Discord Production Rust Server online, and how often does it stay up?

Last seen 5 days 7 hours ago, A Shockbyte x Discord Production Rust Server is offline as you read this. It was up 32% of the time across the last 7 full days, 54 of 168 hours. On 1 October 2026 it first appeared on Rust Server Rank.

Where in the world is A Shockbyte x Discord Production Rust Server based?

No region comes from A Shockbyte x Discord Production Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.93.173:26278 is its address.

Population

Is A Shockbyte x Discord Production Rust Server a busy server?

Offline at the moment, A Shockbyte x Discord Production Rust Server was last seen 5 days 7 hours ago. The seven-day average for players is 0.

Where does A Shockbyte x Discord Production Rust Server place in the rankings?

The last seven days of player hours rank A Shockbyte x Discord Production Rust Server at #15,318, inside the top 69% of ranked servers.

Join details

How do you get into A Shockbyte x Discord Production Rust Server?

You can type client.connect 157.85.93.173:26278 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.