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A Shockbyte Rust Server
Online 157.85.92.122:27074 checked 9m ago
- Last week
- No. 5,817
- Peak
- No. 5,298
- Days on chart
- 40
Rank
- 24 Sep7,333
- 1 Oct6,102
- 8 Oct6,365
- 15 Oct6,305
- 22 Oct5,817
- now10,343
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:54 UTC13d ago | 1 | – | running | 1 |
| Mon 12 Oct, 16:46 UTC17d ago | 1 | held half | 3.2 days | 0 |
| Thu 1 Oct, 18:52 UTC FW27d ago | 1 | held half | 10.9 days | 0 |
| Tue 15 Sep, 17:05 UTC44d ago | 1 | halved by day 2 | 16.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 343/ 400
- 2 Rustoria.co - EU East Long 458/ 500
- 3 Rusty Moose |EU Main| 979/ 1000
- 4 Rustafied.com - EU Friday 52/ 100
- 5 Rustoria.co - EU Main 983/ 1000
- 6 Rustoria.co - US Main 37/ 250
Quick answers
Wipe times
What should you expect on A Shockbyte Rust Server when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 67% of recent wipes. If the crowd did not hold, it was under half by day 2.
On what schedule does A Shockbyte Rust Server wipe?
There is no telling the next wipe on A Shockbyte Rust Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 13 days 19 hours is how long the current world has been up.
Tag guide
Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do A Shockbyte Rust Server's tags tell you?
The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does A Shockbyte Rust Server play?
The map on A Shockbyte Rust Server is procedural, size 3,200, seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on A Shockbyte Rust Server, and what settings does it use?
No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is A Shockbyte Rust Server running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A Shockbyte Rust Server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is A Shockbyte Rust Server, and is it online?
You will find A Shockbyte Rust Server online at this moment. About 5 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does A Shockbyte Rust Server run?
Never below 96, it averaged 155 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 56,535 entities. It climbed to 3,504 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
In which location is A Shockbyte Rust Server hosted?
No region comes from A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.92.122:27074 is its address.
Player count
What kind of population does A Shockbyte Rust Server carry?
Of 1 slots on A Shockbyte Rust Server, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1.
Where does A Shockbyte Rust Server sit in the Rust server rankings?
The last seven days of player hours rank A Shockbyte Rust Server at #10,289, inside the top 46% of ranked servers.
Join details
What is the way to join A Shockbyte Rust Server?
In Rust, press F1 and enter client.connect 157.85.92.122:27074 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.