Rust Server RankThe weekly server chart
On air 11,806 servers on air 74,886 listening now 3,724 with a crowd 106 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 157.85.90.82:20000 checked 8m ago

This week
15,348down 175
Last week
No. 15,173
Peak
No. 15,125
Days on chart
18
0/ 40
players now
0% full
0
7-day average
peak –
#15,348
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct15,922
  2. 21 Oct15,173
  3. now15,323
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average 44/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 41/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average 119/ 200
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average 131/ 300
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 16 days 23 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server have in place?

You will not find a gather rate in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Shockbyte Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is A Shockbyte Rust Server, and is it online?

You will find A Shockbyte Rust Server online at this moment. About 9 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 11 October 2026, logged by Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

The last 48 hours gave an average of 243 server fps, with a floor of 228. The world carried as many as 8,361 entities, buildings and deployables among them. It climbed to 3,311 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

Where does A Shockbyte Rust Server sit?

No region comes from A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.90.82:20000.

Player count

Is A Shockbyte Rust Server a busy server?

Of 40 slots on A Shockbyte Rust Server, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does A Shockbyte Rust Server place in the rankings?

A seven-day player-hours count places A Shockbyte Rust Server at #15,348 across every ranked server, within the top 69%.

Join details

What is the way to join A Shockbyte Rust Server?

You can type client.connect 157.85.90.82:20000 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.