Artist page · PvE · on air
Vanilla PvE and Chill
Online 157.85.90.70:28015 checked 10m ago
- Last week
- –
- Peak
- No. 6,644
- Days on chart
- 4
Rank
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:57 UTC7h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ABYSS | PvE | US | Vanilla | Noob Friendly 70/ 200
- 2 [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 12/ 200
- 3 [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding 31/ 200
- 4 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 25/ 200
- 5 [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly 28/ 150
- 6 [EU/GER] Rust Norddeutschland PVE 1/ 100
Quick answers
Wipe days
How often does Vanilla PvE and Chill wipe?
The record of wipes on Vanilla PvE and Chill is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 7 hours.
Tags
Which Rust Server Rank filters and lists does Vanilla PvE and Chill turn up in?
These Rust Server Rank lists include Vanilla PvE and Chill: Rust community servers, charted, Rust PvE servers, ranked and The vanilla chart. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Vanilla PvE and Chill?
The game's server browser picks up the tags Vanilla PvE and Chill publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs169456 (Build): Build number: 169456; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^p (PvE): No player-versus-player fighting: the world supplies the danger. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does Vanilla PvE and Chill play?
Vanilla PvE and Chill runs a procedural map of size 5,000 with seed 50000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Vanilla PvE and Chill have in place?
You will not find a gather rate in Vanilla PvE and Chill's name. 8 players is the group limit, the default in the game. pve is the game mode, other players cannot fight you. The server browser lists it under Community: a community server. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is Vanilla PvE and Chill on?
The setup is Rust network protocol 2635 and build 169456 on Linux, and that is Vanilla PvE and Chill. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Vanilla PvE and Chill, and is it online now?
Vanilla PvE and Chill is live as you read this. Its own uptime figure puts the last restart at roughly 3 hours ago. It was up 23% of the time across the last 2 full days, 11 of 48 hours. It came to Rust Server Rank on 25 October 2026 for the first time.
How smoothly does Vanilla PvE and Chill run?
The last 48 hours gave an average of 147 server fps, with a floor of 99. Buildings, deployables and everything else added up to as many as 139,945 entities. It climbed to 3,931 MB of memory at most. Players call it lag: fps falling and entities piling up.
In which location is Vanilla PvE and Chill hosted?
There is no region published for Vanilla PvE and Chill. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 157.85.90.70:28015 is its address.
Player count
How many players does Vanilla PvE and Chill usually have?
Right now 1 players are on Vanilla PvE and Chill, with 1 slots in total. It peaked at 2 players in the last seven days, averaging 1. At 04:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does Vanilla PvE and Chill sit in the Rust server rankings?
The last seven days of player hours rank Vanilla PvE and Chill at #6,649, inside the top 30% of ranked servers.
Join details
What is the way to join Vanilla PvE and Chill?
You can type client.connect 157.85.90.70:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Expect a queue: the server is full right now.