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On air 11,634 servers on air 45,438 listening now 3,128 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 157.85.90.229:20572 checked 6m ago

This week
15,400down 227
Last week
No. 15,173
Peak
No. 7,679
Days on chart
21
0/ 40
players now
0% full
0
7-day average
peak –
#15,400
rank
top 69%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 14 Oct7,679
  2. 21 Oct15,173
  3. now15,414
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average 423/ 475
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 208/ 225
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average 24/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average 27/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average 136/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 45/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 19 days 18 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does A Shockbyte Rust Server play?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server have in place?

You will not find a gather rate in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and taking players. About 41 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. On 8 October 2026 it first appeared on Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

The last 48 hours gave an average of 238 server fps, with a floor of 225. Up to 8,326 entities sat in the world: buildings, deployables and the rest. Memory use reached 5,131 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where does A Shockbyte Rust Server sit?

No region comes from A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.90.229:20572 is its address.

Player count

What kind of population does A Shockbyte Rust Server carry?

Right now 0 players are on A Shockbyte Rust Server, with 40 slots in total. The seven-day average for players is 0.

Where does A Shockbyte Rust Server place in the rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,400, inside the top 69% of all ranked servers.

Join details

How do you get into A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.90.229:20572 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.