Rust Server RankThe weekly server chart
On air 11,769 servers on air 61,343 listening now 3,535 with a crowd 127 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 157.85.87.162:22834 checked 8m ago

This week
15,339NEW
Last week
–
Peak
No. 15,323
Days on chart
3
0/ 1
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123417:0022:0004:0009:0015:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040017:0022:0004:0009:0015:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average 445/ 500
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 275/ 300
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 34/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 81/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 99/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

How often does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 2 days 2 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does A Shockbyte Rust Server play?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 19 hours ago. 29% uptime over the last 1 full day, which works out at 7 of 24 hours online. The first sighting here was on 26 October 2026, logged by Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

Never below 234, it averaged 238 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 8,156 entities. It climbed to 2,000 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is A Shockbyte Rust Server hosted?

No region comes from A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.87.162:22834 is its address.

Population

Is A Shockbyte Rust Server a busy server?

The live picture at A Shockbyte Rust Server: 0 players, 1 slots. It averaged 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,339, inside the top 69% of all ranked servers.

Join details

How do you get into A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 157.85.87.162:22834 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.