Artist page · Vanilla · on air
The Dead Zone
Online 157.85.86.90:28015 checked 10m ago
- Last week
- No. 7,777
- Peak
- No. 5,693
- Days on chart
- 26
Rank
- 7 Oct6,108
- 14 Oct6,386
- 21 Oct7,777
- now6,717
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:20 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 677/ 725
- 2 Rustoria.co - EU East Long 438/ 475
- 3 Rustoria.co - EU Main 38/ 250
- 4 Rusty Moose |EU Main| 52/ 250
- 5 Rustoria.co - EU East Medium 218/ 250
- 6 Rustafied.com - EU Friday 144/ 175
Quick answers
Wipe times
What should you expect on The Dead Zone when wipe day comes?
Averaged over its recent wipes, the crowd reached 3 at the peak. It took 29 hours from the latest wipe for the crowd to peak.
On what schedule does The Dead Zone wipe?
Too few wipes are logged for The Dead Zone to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 24 days 21 hours.
Lists and filters
Which Rust Server Rank filters and lists does The Dead Zone turn up in?
These Rust Server Rank lists include The Dead Zone: Rust community servers, charted and The vanilla chart. Filter the server list by Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it shows up.
How should you read the tags on The Dead Zone?
Here are the tags The Dead Zone publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on The Dead Zone?
A procedural map of size 5,400 with seed 567367 is what The Dead Zone runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on The Dead Zone, and what settings does it use?
No gather rate appears in The Dead Zone's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is The Dead Zone running?
On Linux, The Dead Zone runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How dependable is The Dead Zone, and is it online?
You will find The Dead Zone online at this moment. Going by the uptime it reports, the last restart was about 2 days 17 hours ago. Across the last 7 full days it stayed up for 162 of 168 hours, 96% of the time. On 3 October 2026 it first appeared on Rust Server Rank.
What is performance like on The Dead Zone?
Never below 87, it averaged 105 server fps across the last 48 hours. The world carried as many as 163,602 entities, buildings and deployables among them. Memory use reached 6,073 MB at its peak. Players call it lag: fps falling and entities piling up.
In which location is The Dead Zone hosted?
There is no region published for The Dead Zone. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.86.90:28015.
Numbers
Is The Dead Zone a busy server?
Right now 0 players are on The Dead Zone, with 125 slots in total. Averaging 0 players over the last week, it hit a high of 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 1 players.
Where does The Dead Zone place in the rankings?
The last seven days of player hours rank The Dead Zone at #6,714, inside the top 30% of ranked servers.
Connect
How do you get into The Dead Zone?
Press F1 in Rust to bring up the console, then enter client.connect 157.85.86.90:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.