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On air 11,790 servers on air 66,598 listening now 3,624 with a crowd 126 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

A Shockbyte Rust Server

Offline 157.85.86.233:20972 checked 18d ago

This week
15,829down 10.1k
Last week
No. 5,727
Peak
No. 4,338
Days on chart
19
0/ 75
players now
0% full
0
7-day average
peak –
#15,829
rank
top 72%
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 3 Oct4,681
  2. 10 Oct5,727
  3. now15,829
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.4 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:30 UTC18d ago 0 – running 0
Fri 9 Oct, 17:50 UTC19d ago 2 – 0.3 days 1
Fri 9 Oct, 07:51 UTC19d ago 2 – 0.4 days 0
Thu 8 Oct, 22:42 UTC19d ago 2 – 0.4 days 0
Thu 8 Oct, 12:40 UTC20d ago 2 – 0.4 days 0
Sat 3 Oct, 03:05 UTC25d ago 4 halved by day 4 5.4 days 1
Thu 1 Oct, 16:44 UTC27d ago 4 – 1.4 days 0
Wed 30 Sep, 06:02 UTC28d ago 4 – 1.4 days 0
Tue 29 Sep, 22:13 UTC28d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at A Shockbyte Rust Server?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 4.

On what schedule does A Shockbyte Rust Server wipe?

There is no telling the next wipe on A Shockbyte Rust Server: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 18 days 20 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): It holds 75 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): Running game build 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does A Shockbyte Rust Server play?

A procedural map of size 3,000 with seed 1 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167398 is the version, Linux the system, and A Shockbyte Rust Server the server. To join, your game must be on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it online now?

Down at the moment: A Shockbyte Rust Server was last seen 18 days 20 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 29 September 2026 it first appeared on Rust Server Rank.

Where in the world is A Shockbyte Rust Server based?

There is no region published for A Shockbyte Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 157.85.86.233:20972 is its address.

Player count

Is A Shockbyte Rust Server a busy server?

The last time A Shockbyte Rust Server was seen was 18 days 20 hours ago; it is offline now.

Where does A Shockbyte Rust Server sit in the Rust server rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,829, inside the top 72% of all ranked servers.

How to join

What is the way to join A Shockbyte Rust Server?

You can type client.connect 157.85.86.233:20972 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players It holds 75 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167398
Build Running game build 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.