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On air 11,695 servers on air 39,471 listening now 2,990 with a crowd 89 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 157.85.86.162:20369 checked 11m ago

This week
5,508NEW
Last week
–
Peak
No. 5,529
Days on chart
5
1/ 10
players now
10% full
0
7-day average
peak 1
#5,508
rank
top 25%
1h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75103:0012:0020:0005:0013:0000:00Wiped Tue 27 Oct, 13:45 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040003:0012:0020:0005:0013:0000:00Wiped Tue 27 Oct, 13:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:25 UTC1h ago – – running 1
Tue 27 Oct, 13:45 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average 14/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 18/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average 23/ 200
The request line

Quick answers

from the figures on this page

Wipe times

How often does A Shockbyte Rust Server wipe?

Too few wipes are logged for A Shockbyte Rust Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 1 hours.

Lists and filters

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it shows up.

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 2,500 with seed 1024 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server info

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Shockbyte Rust Server the server. To join, your game must be on the same protocol; Steam handles that update.

Is A Shockbyte Rust Server online, and how often does it stay up?

A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 23 hours ago. Across the last 3 full days it stayed up for 70 of 72 hours, 97% of the time. The first sighting here was on 25 October 2026, logged by Rust Server Rank.

What is performance like on A Shockbyte Rust Server?

Its average over the last 48 hours was 137 server fps; 42 was the lowest it went. Buildings, deployables and everything else added up to as many as 90,291 entities. It climbed to 3,889 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.86.162:20369 is its address.

Player count

What kind of population does A Shockbyte Rust Server carry?

The live picture at A Shockbyte Rust Server: 1 players, 10 slots. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

Where does A Shockbyte Rust Server place in the rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #5,508, inside the top 25% of all ranked servers.

Join details

What is the way to join A Shockbyte Rust Server?

You can type client.connect 157.85.86.162:20369 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.