Rust Server RankThe weekly server chart
On air 11,713 servers on air 47,275 listening now 3,205 with a crowd 100 fresh wipes in 3 hours The chart updates every five minutes

Artist page · PvE

ShockTestingPVE

Offline 157.85.85.223:24586 checked 9d ago

pve
This week
15,274up 167
Last week
No. 15,441
Peak
No. 15,125
Days on chart
8
0/ 40
players now
0% full
0
7-day average
peak –
#15,274
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 19 Oct15,441
  2. now15,274
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 01:16 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average 72/ 200
  2. 2 [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average 21/ 200
  3. 3 [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average 41/ 200
  4. 4 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average 2/ 200
  5. 5 [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average 24/ 150
  6. 6 [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 0/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on ShockTestingPVE when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

How often does ShockTestingPVE wipe?

The record of wipes on ShockTestingPVE is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 9 days 23 hours is how long the current world has been up.

Tag guide

Where does ShockTestingPVE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include ShockTestingPVE: Rust community servers, charted and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on ShockTestingPVE?

The game's server browser picks up the tags ShockTestingPVE publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^p (PvE): No player-versus-player fighting: the world supplies the danger. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on ShockTestingPVE?

ShockTestingPVE runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on ShockTestingPVE, and what settings does it use?

No gather rate appears in ShockTestingPVE's name. Up to 8 players per group, which is the game's default. It runs pve, no player-versus-player fighting. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.

Server details

What Rust version is ShockTestingPVE on?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and ShockTestingPVE the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is ShockTestingPVE, and is it online?

Down at the moment: ShockTestingPVE was last seen 9 days 22 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 19 October 2026 for the first time.

Where does ShockTestingPVE sit?

There is no region published for ShockTestingPVE. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 157.85.85.223:24586.

Population

How many players does ShockTestingPVE usually have?

The last time ShockTestingPVE was seen was 9 days 22 hours ago; it is offline now.

What position does ShockTestingPVE hold among Rust servers?

A seven-day player-hours count places ShockTestingPVE at #15,274 across every ranked server, within the top 69%.

Join details

How do you get into ShockTestingPVE?

In Rust, press F1 and enter client.connect 157.85.85.223:24586 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Capacity: 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.