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A Shockbyte Rust Server
Online 157.85.85.135:23290 checked 11m ago
- Last week
- No. 7,997
- Peak
- No. 6,030
- Days on chart
- 34
Rank
- 1 Oct8,842
- 8 Oct13,173
- 15 Oct6,320
- 22 Oct7,997
- now6,234
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:03 UTC27d ago | 0 | – | running | 0 |
| Sat 26 Sep, 11:35 UTC32d ago | 2 | halved by day 2 | 5.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 144/ 250
- 2 Rustoria.co - EU East Long 118/ 200
- 3 Rusty Moose |EU Main| 14/ 250
- 4 Rustoria.co - EU Main 17/ 250
- 5 Rustafied.com - EU Friday 15/ 100
- 6 Rustoria.co - EU East Medium 34/ 200
Quick answers
Reset schedule
What should you expect on A Shockbyte Rust Server when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. On the wipes that did not hold, the fall below half came by day 2.
On what schedule does A Shockbyte Rust Server wipe?
No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 27 days 1 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?
These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on A Shockbyte Rust Server?
The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does A Shockbyte Rust Server play?
A procedural map of size 4,000 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does A Shockbyte Rust Server have in place?
The name of A Shockbyte Rust Server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
About the server
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Shockbyte Rust Server the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is A Shockbyte Rust Server, and is it online now?
You will find A Shockbyte Rust Server online at this moment. Its own uptime figure puts the last restart at roughly 27 hours ago. 162 of 168 hours is 96% of the time over the last 7 full days. It came to Rust Server Rank on 26 September 2026 for the first time.
How smoothly does A Shockbyte Rust Server run?
Its average over the last 48 hours was 104 server fps; 59 was the lowest it went. Up to 95,291 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,739 MB. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is A Shockbyte Rust Server based?
There is no region published for A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 157.85.85.135:23290.
Player count
Is A Shockbyte Rust Server a busy server?
Of 5 slots on A Shockbyte Rust Server, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 13:00 UTC, when it averaged 2 players.
Where does A Shockbyte Rust Server sit in the Rust server rankings?
Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #6,236, inside the top 28% of all ranked servers.
How to join
How do you get into A Shockbyte Rust Server?
You can type client.connect 157.85.85.135:23290 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.