Rust Server RankThe weekly server chart
On air 11,620 servers on air 32,059 listening now 2,776 with a crowd 73 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 157.85.85.134:29249 checked 13m ago

This week
15,351down 226
Last week
No. 15,125
Peak
No. 15,125
Days on chart
22
0/ 40
players now
0% full
0
7-day average
peak –
#15,351
rank
top 69%
20d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 8 Oct15,970
  2. 15 Oct15,854
  3. 22 Oct15,125
  4. now15,349
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 137/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 21/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 16/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 57/ 200
The request line

Quick answers

from the figures on this page

Wipe days

How often does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 20 days 7 hours.

Tags

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167231 (Build): The build is 167231; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167231 is the version, Linux the system, and A Shockbyte Rust Server the server. The same protocol is required to join, and Steam takes care of the update.

Is A Shockbyte Rust Server online, and how often does it stay up?

Right now A Shockbyte Rust Server is up and taking players. Going by the uptime it reports, the last restart was about 20 days 5 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 8 October 2026, logged by Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

The last 48 hours gave an average of 244 server fps, with a floor of 225. The world carried as many as 8,305 entities, buildings and deployables among them. At its highest, memory use hit 3,538 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is A Shockbyte Rust Server hosted?

No region comes from A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 157.85.85.134:29249 is its address.

Population

Is A Shockbyte Rust Server a busy server?

Of 40 slots on A Shockbyte Rust Server, 0 are taken at the moment. The seven-day average for players is 0.

Where does A Shockbyte Rust Server place in the rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,351, inside the top 69% of all ranked servers.

Join details

How do you get into A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 157.85.85.134:29249. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players It holds 40 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167231
Build The build is 167231.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.