Rust Server RankThe weekly server chart
On air 11,668 servers on air 33,864 listening now 2,833 with a crowd 84 fresh wipes in 3 hours The chart updates every five minutes

Artist page · PvE · on air

[帝都城]

Online 153.35.147.23:55555 checked 8m ago

monthly wipes vanillaoxidepve
This week
2,247up 2.6k
Last week
No. 4,871
Peak
No. 2,255
Days on chart
40
0/ 100
players now
0% full
2
7-day average
peak 10
#2,247
rank
top 10%
27d ago
last wipe
monthly schedule
7d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,154
  2. 1 Oct4,124
  3. 8 Oct3,819
  4. 15 Oct4,534
  5. 22 Oct4,871
  6. now2,255
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 [SEA] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEA · groups of 8+ · monthly · 17 on average 7/ 200
  3. 3 JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average 3/ 200
  4. 4 Kiyo Server JP PVEEA · groups of 20+ · monthly · 5 on average 2/ 30
  5. 5 [SEA] tRust SG PvE Monthly VanillaEA · groups of 8+ · monthly · 5 on average 3/ 50
  6. 6 【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架EA · groups of 15+ · monthly · 5 on average 2/ 100
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at [帝都城]?

Averaged over its recent wipes, the crowd reached 6 at the peak. 33 hours after the latest wipe, the crowd hit its peak.

When does [帝都城] wipe?

There is one wipe a month on [帝都城]: the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 27 days 5 hours. Wipes are set to monthly, as its tags state.

Lists and filters

Who operates [帝都城]?

The same operator most likely runs [帝都城] and 8 other servers we track, since they all publish a 2ust.cn hostname.

Where does [帝都城] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [帝都城]: Rust community servers, charted, Rust PvE servers, ranked and The vanilla chart. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on [帝都城]?

These are the tags [帝都城] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts50 (Group limit): You can have up to 50 in a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^m (Monthly): It wipes monthly, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Oxide (uMod), the plugin framework, is running here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does [帝都城] play?

The map on [帝都城] is procedural, size 1,000, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What settings and rules does [帝都城] have in place?

You will not find a gather rate in [帝都城]'s name. You can group up to 50 players. It runs pve, no player fighting. Community is where you will find it in the server browser; it is a community server. The plugins it runs are Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. The VAC anti-cheat from Valve is off.

Server info

Which Rust build is [帝都城] running?

On Windows, [帝都城] runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

Is [帝都城] online, and how often does it stay up?

You will find [帝都城] online at this moment. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on [帝都城]?

Never below 52, it averaged 110 server fps across the last 48 hours. The world carried as many as 45,030 entities, buildings and deployables among them. At its highest, memory use hit 2,761 MB. Players call it lag: fps falling and entities piling up.

Where in the world is [帝都城] based?

Its name points to Asia, though [帝都城] publishes no region tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 153.35.147.23:55555 is its address.

Player count

What kind of population does [帝都城] carry?

Of 100 slots on [帝都城], 0 are taken at the moment. It peaked at 10 players in the last seven days, averaging 2. Its busiest hour in the last 48 hours was 10:00 UTC, when it averaged 7 players.

Where does [帝都城] place in the rankings?

A seven-day player-hours count places [帝都城] at #2,247 across every ranked server, within the top 10%.

Join details

How do you get into [帝都城]?

You can type client.connect 153.35.147.23:55555 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://68509.cn for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts50,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts50
Group limit You can have up to 50 in a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes monthly, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.