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On air 11,772 servers on air 62,070 listening now 3,548 with a crowd 127 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla

Isolated save recovery check

Offline EA 153.246.233.123:38015 checked 26d ago

monthly wipes vanillaoxide
This week
15,917up 622
Last week
No. 16,539
Peak
No. 15,917
Days on chart
8
0/ ?
players now
0
7-day average
peak –
#15,917
rank
top 69% · #487 in EA
33d ago
last wipe
monthly schedule
7d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 2 Oct16,539
  2. now15,917
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustafied.com - SEA LongEA · groups of 16+ · monthly · 27 on average 7/ 100
  3. 3 [SEA] Facepunch Premium 1EA · groups of 8+ · monthly · 15 on average 6/ 250
  4. 4 [SEA] Facepunch 1EA · groups of 8+ · monthly · 13 on average 3/ 300
  5. 5 RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 2 on average 2/ 50
  6. 6 nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 2 on average 0/ 200
The request line

Quick answers

from the figures on this page

Wipe times

How often does Isolated save recovery check wipe?

It is an estimate from the force wipe, the next wipe on Isolated save recovery check. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 33 days 10 hours is how long the current world has been up. Wipes are set to monthly, as its tags state.

Tag guide

Where does Isolated save recovery check appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Isolated save recovery check: Rust community servers, charted and The vanilla chart. You can find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by the tags on Isolated save recovery check?

The game's server browser picks up the tags Isolated save recovery check publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); EA (East Asia): In the server browser it sits under East Asia. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Isolated save recovery check?

Generated by the game, the map on Isolated save recovery check is procedural.

What rules apply on Isolated save recovery check, and what settings does it use?

You will not find a gather rate in Isolated save recovery check's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Isolated save recovery check on?

The setup is Rust network protocol 2634 and build 166586 on Linux, and that is Isolated save recovery check. The same protocol is required to join, and Steam takes care of the update.

How reliable is Isolated save recovery check, and is it online now?

Down at the moment: Isolated save recovery check was last seen 26 days 14 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 2 October 2026, logged by Rust Server Rank.

In which location is Isolated save recovery check hosted?

In Asia, Isolated save recovery check lists itself with its EA tag. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 153.246.233.123:38015.

Numbers

Is Isolated save recovery check a busy server?

Offline at the moment, Isolated save recovery check was last seen 26 days 14 hours ago.

What position does Isolated save recovery check hold among Rust servers?

The last seven days of player hours put Isolated save recovery check at #15,917, within the top 69% of ranked servers and at #487 in Asia.

Join details

What is the way to join Isolated save recovery check?

In Rust, press F1 and enter client.connect 153.246.233.123:38015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.