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On air 11,706 servers on air 60,014 listening now 3,275 with a crowd 128 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 15.235.23.54:27577 checked 38m ago

This week
8,013NEW
Last week
–
Peak
No. 8,005
Days on chart
7
0/ 48
players now
0% full
0
7-day average
peak 1
#8,013
rank
top 36%
resets
no wipes
5 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Discography

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:41 UTC1d ago – – – 0
Sun 25 Oct, 18:49 UTC4d ago – – – 1
Sun 25 Oct, 18:34 UTC4d ago – – – 0
Sun 25 Oct, 16:01 UTC4d ago 1 halved by day 1 3 days 0
Sat 24 Oct, 20:08 UTC5d ago 1 – 0.8 days 0
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The request line

Quick answers

from the figures on this page

Reset schedule

When does A Shockbyte Rust Server wipe?

None of the resets on A Shockbyte Rust Server counts as a wipe. The map changes every few hours, and no wipe schedule is kept.

Tag guide

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do A Shockbyte Rust Server's tags tell you?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp48 (Max players): Capacity: 48 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does A Shockbyte Rust Server play?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does A Shockbyte Rust Server have in place?

You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and A Shockbyte Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is A Shockbyte Rust Server online, and how often does it stay up?

Right now A Shockbyte Rust Server is up and taking players. Going by the uptime it reports, the last restart was about 31 hours ago. It was up 99% of the time across the last 5 full days, 119 of 120 hours. The first sighting here was on 24 October 2026, logged by Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 249 server fps; 232 was the lowest it went. Buildings, deployables and everything else added up to as many as 17,304 entities. Memory use reached 2,683 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

Where does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 15.235.23.54:27577 is its address.

Numbers

Is A Shockbyte Rust Server a busy server?

Right now 0 players are on A Shockbyte Rust Server, with 48 slots in total. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #8,013, inside the top 36% of all ranked servers.

Connect

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 15.235.23.54:27577 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp48,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp48
Max players Capacity: 48 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.