Rust Server RankThe weekly server chart
On air 11,817 servers on air 87,514 listening now 3,688 with a crowd 401 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23

Online 15.235.181.126:28020 checked 12m ago

2x oxide
This week
1,898up 858
Last week
No. 2,756
Peak
No. 1,631
Days on chart
40
1/ 60
players now
2% full
3
7-day average
peak 10
#1,898
rank
top 9%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,946
  2. 1 Oct1,725
  3. 8 Oct2,586
  4. 15 Oct4,060
  5. 22 Oct2,756
  6. now1,959
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7 days
usual gap
between real wipes
60%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 6

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 5 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:29 UTC6d ago 9 – running 0
Fri 16 Oct, 12:29 UTC13d ago 7 halved by day 6 7 days 0
Mon 5 Oct, 12:50 UTC24d ago 6 halved by day 6 11 days 2
Thu 1 Oct, 18:13 UTC FW28d ago 10 held half 3.8 days 3
Thu 24 Sep, 12:27 UTC35d ago 13 halved by day 4 7.2 days 0
Thu 17 Sep, 12:35 UTC42d ago 9 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

The busiest moments of its recent wipes averaged 7 players. It took 41 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 20% of its recent wipes. On the wipes that did not hold, the fall below half came by day 6.

When does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 wipe?

No next wipe can be predicted on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 6 days 9 hours.

Tag guide

Where does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23: Best 2x Rust servers and Rust community servers, charted. You can find it on the server list by applying these filters: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What is meant by the tags on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

The game's server browser picks up the tags [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp60 (Max players): The slot count is 60; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 play?

[SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs a procedural map of size 3,300 with seed 1337, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.

What settings and rules does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 have in place?

By its name, [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 runs 2x gather. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 running?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23. The same protocol is required to join, and Steam takes care of the update.

Is [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 online, and how often does it stay up?

You will find [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 online at this moment. Going by the uptime it reports, the last restart was about 19 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 run?

Never below 58, it averaged 91 server fps across the last 48 hours. The world carried as many as 78,686 entities, buildings and deployables among them. At its highest, memory use hit 3,483 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 sit?

Its name points to Asia, though [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 publishes no region tag. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 15.235.181.126:28020.

Numbers

What kind of population does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 carry?

Of 60 slots on [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23, 1 are taken at the moment. Averaging 3 players over the last week, it hit a high of 10. The busiest point in the last 48 hours came at 13:00 UTC, averaging 7 players.

What position does [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 hold among Rust servers?

The last seven days of player hours rank [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23 at #1,898, inside the top 9% of ranked servers.

Connect

How do you get into [SEA] Lone Survivors - Medium | Solo | 2x Gather | 10/23?

In Rust, press F1 and enter client.connect 15.235.181.126:28020 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://www.lonesurvivor.online/.

Genre tags

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp60
Max players The slot count is 60.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.