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On air 11,898 servers on air 102,237 listening now 3,978 with a crowd 329 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

typical TESTq

Offline 15.204.83.240:28017 checked 18d ago

This week
15,858up 133
Last week
No. 15,991
Peak
No. 15,789
Days on chart
11
0/ 100
players now
0% full
0
7-day average
peak –
#15,858
rank
top 72%
22d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 10 Oct15,991
  2. now15,858
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 346/ 400
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 459/ 500
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 983/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 45/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 992/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 43/ 250
The request line

Quick answers

from the figures on this page

Wipe days

How often does typical TESTq wipe?

Too few wipes are logged for typical TESTq to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 22 days 12 hours.

Lists and filters

Which Rust Server Rank filters and lists does typical TESTq turn up in?

These Rust Server Rank lists feature typical TESTq: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

How should you read the tags on typical TESTq?

These are the tags typical TESTq puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Running game build 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on typical TESTq?

Generated by the game, the map on typical TESTq is procedural.

What settings and rules does typical TESTq have in place?

You will not find a gather rate in typical TESTq's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is typical TESTq on?

The setup is Rust network protocol 2634 and build 167398 on Linux, and that is typical TESTq. The same protocol is required to join, and Steam takes care of the update.

How reliable is typical TESTq, and is it online now?

You will find typical TESTq offline right now, with its last sighting 18 days 19 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 7 October 2026, logged by Rust Server Rank.

Where in the world is typical TESTq based?

There is no region published for typical TESTq. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 15.204.83.240:28017 is its address.

Player count

Is typical TESTq a busy server?

The last time typical TESTq was seen was 18 days 19 hours ago; it is offline now.

Where does typical TESTq place in the rankings?

A seven-day player-hours count places typical TESTq at #15,858 across every ranked server, within the top 72%.

Join details

What is the way to join typical TESTq?

You can type client.connect 15.204.83.240:28017 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167398
Build Running game build 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.