Rust Server RankThe weekly server chart
On air 11,622 servers on air 31,880 listening now 2,774 with a crowd 73 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

typical testsss

Offline 15.204.83.240:28015 checked 17d ago

This week
15,702up 274
Last week
No. 15,976
Peak
No. 12,080
Days on chart
15
0/ 100
players now
0% full
0
7-day average
peak –
#15,702
rank
top 71%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct13,615
  2. 11 Oct15,976
  3. now15,702
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 03:08 UTC18d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average 151/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 137/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average 22/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 13/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 54/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on typical testsss when wipe day comes?

The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does typical testsss wipe?

The record of wipes on typical testsss is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 18 days 2 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does typical testsss turn up in?

These Rust Server Rank lists include typical testsss: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on typical testsss?

The game's server browser picks up the tags typical testsss publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on typical testsss?

typical testsss runs a procedural map of size 1,000 with seed 6738, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on typical testsss, and what settings does it use?

You will not find a gather rate in typical testsss's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is typical testsss on?

The setup is Rust network protocol 2634 and build 167398 on Linux, and that is typical testsss. The same protocol is required to join, and Steam takes care of the update.

How reliable is typical testsss, and is it online now?

You will find typical testsss offline right now, with its last sighting 17 days 9 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.

Where in the world is typical testsss based?

No region comes from typical testsss. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 15.204.83.240:28015 is its address.

Player count

What kind of population does typical testsss carry?

Right now typical testsss is offline, last seen 17 days 9 hours ago.

Where does typical testsss sit in the Rust server rankings?

A seven-day player-hours count places typical testsss at #15,702 across every ranked server, within the top 71%.

Connect

What is the way to join typical testsss?

Press F1 in Rust to bring up the console, then enter client.connect 15.204.83.240:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.