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On air 11,591 servers on air 34,139 listening now 2,831 with a crowd 62 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

typical TEST

Offline 15.204.83.240:20003 checked 16d ago

This week
15,702down 195
Last week
No. 15,507
Peak
No. 15,338
Days on chart
15
0/ 100
players now
0% full
0
7-day average
peak –
#15,702
rank
top 71%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct16,953
  2. 11 Oct15,507
  3. now15,702
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average 216/ 250
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average 13/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average 20/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 127/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average 42/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average 39/ 100
The request line

Quick answers

from the figures on this page

Wipe times

When does typical TEST wipe?

Too few wipes are logged for typical TEST to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 25 days 6 hours.

Tags

Which Rust Server Rank filters and lists does typical TEST turn up in?

These Rust Server Rank lists feature typical TEST: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do typical TEST's tags tell you?

The game's server browser picks up the tags typical TEST publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on typical TEST?

The map on typical TEST is procedural, size 1,000, seed 6738, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on typical TEST, and what settings does it use?

No gather rate appears in typical TEST's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is typical TEST on?

Rust network protocol 2634 and build 167398 is the version, Linux the system, and typical TEST the server. The same protocol is required to join, and Steam takes care of the update.

Is typical TEST online, and how often does it stay up?

Last seen 16 days 8 hours ago, typical TEST is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.

Where does typical TEST sit?

No region comes from typical TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 15.204.83.240:20003 is its address.

Population

How many players does typical TEST usually have?

Offline at the moment, typical TEST was last seen 16 days 8 hours ago.

Where does typical TEST place in the rankings?

The last seven days of player hours rank typical TEST at #15,702, inside the top 71% of ranked servers.

Connect

How do you get into typical TEST?

In Rust, press F1 and enter client.connect 15.204.83.240:20003 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.