Rust Server RankThe weekly server chart
On air 11,880 servers on air 98,236 listening now 3,914 with a crowd 395 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 15.204.152.16:23689 checked 10m ago

This week
15,341down 216
Last week
No. 15,125
Peak
No. 13,966
Days on chart
20
0/ 20
players now
0% full
0
7-day average
peak –
#15,341
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct14,036
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:33 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

The busiest moments of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what schedule does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 16 days 20 hours.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do A Shockbyte Rust Server's tags tell you?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does A Shockbyte Rust Server play?

A procedural map of size 2,500 with seed 1261111106 is what A Shockbyte Rust Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.

Server info

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is A Shockbyte Rust Server, and is it online now?

You will find A Shockbyte Rust Server online at this moment. About 4 days 12 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 10 October 2026 it first appeared on Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

Its average over the last 48 hours was 205 server fps; 141 was the lowest it went. Up to 30,937 entities sat in the world: buildings, deployables and the rest. It climbed to 3,287 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does A Shockbyte Rust Server sit?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 15.204.152.16:23689.

Population

What kind of population does A Shockbyte Rust Server carry?

The live picture at A Shockbyte Rust Server: 0 players, 20 slots. The seven-day average for players is 0.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,341, inside the top 69% of all ranked servers.

Join details

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 15.204.152.16:23689 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The slot count is 20.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.