Rust Server RankThe weekly server chart
On air 11,753 servers on air 67,907 listening now 3,403 with a crowd 209 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 15.204.13.57:26636 checked 11m ago

This week
15,290down 165
Last week
No. 15,125
Peak
No. 15,125
Days on chart
18
0/ 16
players now
0% full
0
7-day average
peak –
#15,290
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 509/ 575
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 27/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 598/ 650
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 470/ 525
The request line

Quick answers

from the figures on this page

Wipe days

How often does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 17 days 12 hours.

Lists and filters

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on A Shockbyte Rust Server?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp16 (Max players): The slot count is 16; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

You will not find a gather rate in A Shockbyte Rust Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is A Shockbyte Rust Server on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is A Shockbyte Rust Server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is up and taking players. About 1 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 12 October 2026, logged by Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

Its average over the last 48 hours was 239 server fps; 231 was the lowest it went. Buildings, deployables and everything else added up to as many as 8,671 entities. At its highest, memory use hit 2,290 MB. Players call it lag: fps falling and entities piling up.

In which location is A Shockbyte Rust Server hosted?

There is no region published for A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 15.204.13.57:26636 is its address.

Player count

What kind of population does A Shockbyte Rust Server carry?

Right now 0 players are on A Shockbyte Rust Server, with 16 slots in total. It averaged 0 players over the past seven days.

What position does A Shockbyte Rust Server hold among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #15,290 across every ranked server, within the top 69%.

Join details

What is the way to join A Shockbyte Rust Server?

You can type client.connect 15.204.13.57:26636 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp16
Max players The slot count is 16.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.