Rust Server RankThe weekly server chart
On air 11,696 servers on air 36,352 listening now 2,907 with a crowd 94 fresh wipes in 3 hours The chart updates every five minutes

Artist page · PvE · on air

FAR: Chill PvE [EU Biweekly]

Online EU 147.93.126.229:28015 checked 6m ago

biweekly wipes vanillacarbonpve
This week
1,510down 14
Last week
No. 1,496
Peak
No. 1,422
Days on chart
40
0/ 50
players now
0% full
4
7-day average
peak 17
#1,510
rank
top 7% · #603 in EU
13d ago
last wipe
biweekly schedule
7d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep1,459
  2. 1 Oct1,895
  3. 8 Oct1,822
  4. 15 Oct2,353
  5. 22 Oct1,496
  6. now1,511
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
02.557.51003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

Coming wipes

  1. 7d 16hThu 5 Nov, 19:00 UTCFW
  2. 14d 15hThu 12 Nov, 18:15 UTC
  3. 35d 16hThu 3 Dec, 19:00 UTCFW
  4. 42d 15hThu 10 Dec, 18:15 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:15 UTC13d ago 14 – running 1
Thu 1 Oct, 18:14 UTC FW27d ago 12 halved by day 11 14 days 0
Thu 17 Sep, 18:17 UTC41d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average 1/ 100
  4. 4 [EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 4 on average 0/ 75
  5. 5 LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · monthly · 3 on average 0/ 100
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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on FAR: Chill PvE [EU Biweekly] when wipe day comes?

The busiest moments of its recent wipes averaged 15 players. It took 23 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 8.5.

On what schedule does FAR: Chill PvE [EU Biweekly] wipe?

FAR: Chill PvE [EU Biweekly] follows a wipe rhythm of every 4 weeks on Thursday at 18:15 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 13 days 8 hours is how long the current world has been up. Its tags give a wipe schedule of one wipe every two weeks.

Tags

Which Rust Server Rank filters and lists does FAR: Chill PvE [EU Biweekly] turn up in?

These Rust Server Rank lists include FAR: Chill PvE [EU Biweekly]: The EU Rust chart this week, Rust community servers, charted, Rust PvE servers, ranked and The vanilla chart. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on FAR: Chill PvE [EU Biweekly]?

The game's server browser picks up the tags FAR: Chill PvE [EU Biweekly] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts5 (Group limit): A team takes at most 5; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): The world is the danger here: players do not fight each other; ^y (Carbon): The Carbon plugin framework is installed; EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on FAR: Chill PvE [EU Biweekly]?

A procedural map of size 4,250 with seed 1869056560 is what FAR: Chill PvE [EU Biweekly] runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does FAR: Chill PvE [EU Biweekly] have in place?

The name of FAR: Chill PvE [EU Biweekly] does not state a gather rate. 5 players is the group cap. pve is the game mode, other players cannot fight you. Community is where you will find it in the server browser; it is a community server. The plugins it runs are Carbon. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is FAR: Chill PvE [EU Biweekly] on?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and FAR: Chill PvE [EU Biweekly] the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is FAR: Chill PvE [EU Biweekly], and is it online now?

Right now FAR: Chill PvE [EU Biweekly] is up and taking players. Going by the uptime it reports, the last restart was about 21 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does FAR: Chill PvE [EU Biweekly] run?

Its average over the last 48 hours was 27 server fps; 9 was the lowest it went. Up to 137,916 entities sat in the world: buildings, deployables and the rest. It climbed to 4,642 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is FAR: Chill PvE [EU Biweekly] hosted?

The EU tag is what FAR: Chill PvE [EU Biweekly] uses to list itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 147.93.126.229:28015 is its address.

Numbers

How many players does FAR: Chill PvE [EU Biweekly] usually have?

The live picture at FAR: Chill PvE [EU Biweekly]: 0 players, 50 slots. It peaked at 17 players in the last seven days, averaging 4. The busiest point in the last 48 hours came at 20:00 UTC, averaging 7 players.

Where does FAR: Chill PvE [EU Biweekly] place in the rankings?

The last seven days of player hours put FAR: Chill PvE [EU Biweekly] at #1,510, within the top 7% of ranked servers and at #603 in Europe.

How to join

What is the way to join FAR: Chill PvE [EU Biweekly]?

Press F1 in Rust to bring up the console, then enter client.connect 147.93.126.229:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/ZTSQ43gcGV.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^b,^v,EU,^p,gmrust,cs168909,ts5

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts5
Group limit A team takes at most 5.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^y
Carbon The Carbon plugin framework is installed.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.