Rust Server RankThe weekly server chart
On air 11,719 servers on air 48,039 listening now 3,199 with a crowd 104 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

4Netplayers RustWorld

Offline 146.59.0.52:24900 checked 24d ago

This week
15,962up 991
Last week
No. 16,953
Peak
No. 12,601
Days on chart
22
0/ 10
players now
0% full
0
7-day average
peak –
#15,962
rank
top 71%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 20 Sep12,601
  2. 27 Sep15,887
  3. 4 Oct16,953
  4. now15,962
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:35 UTC24d ago 0 – running 0
Sun 20 Sep, 19:45 UTC38d ago 1 halved by day 1 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average 32/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average 17/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 41/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average 53/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on 4Netplayers RustWorld when wipe day comes?

Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

On what schedule does 4Netplayers RustWorld wipe?

The record of wipes on 4Netplayers RustWorld is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 24 days 16 hours.

Tags

Where does 4Netplayers RustWorld appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 4Netplayers RustWorld: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

How should you read the tags on 4Netplayers RustWorld?

These are the tags 4Netplayers RustWorld puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does 4Netplayers RustWorld play?

4Netplayers RustWorld runs a procedural map of size 3,500 with seed 1234567890, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does 4Netplayers RustWorld have in place?

You will not find a gather rate in 4Netplayers RustWorld's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is 4Netplayers RustWorld on?

The setup is Rust network protocol 2634 and build 166652 on Linux, and that is 4Netplayers RustWorld. To join, your game must be on the same protocol; Steam handles that update.

How dependable is 4Netplayers RustWorld, and is it online?

Down at the moment: 4Netplayers RustWorld was last seen 24 days 3 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

In which location is 4Netplayers RustWorld hosted?

No region is published by 4Netplayers RustWorld. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 146.59.0.52:24900.

Population

Is 4Netplayers RustWorld a busy server?

The last time 4Netplayers RustWorld was seen was 24 days 3 hours ago; it is offline now.

What position does 4Netplayers RustWorld hold among Rust servers?

Over the last seven days, 4Netplayers RustWorld has clocked the player hours that put it at #15,962, inside the top 71% of all ranked servers.

How to join

What is the way to join 4Netplayers RustWorld?

You can type client.connect 146.59.0.52:24900 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build Build number: 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.