Artist page · Community
ServerName
Offline 146.103.123.141:28015 checked 46d ago
- Last week
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- Peak
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- Days on chart
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Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 215/ 275
- 2 Rustoria.co - EU East Long 286/ 350
- 3 Rusty Moose |EU Main| 766/ 1000
- 4 Rustafied.com - EU Friday 46/ 100
- 5 Rustoria.co - EU Main 873/ 950
- 6 Rustoria.co - EU East Medium 704/ 800
Quick answers
Wipe days
How often does ServerName wipe?
The record of wipes on ServerName is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 46 days 11 hours.
Lists and filters
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do ServerName's tags tell you?
The game's server browser picks up the tags ServerName publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): The build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does ServerName play?
The game generates the procedural map that ServerName runs.
What rules apply on ServerName, and what settings does it use?
The name of ServerName does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of the update.
How reliable is ServerName, and is it online now?
You will find ServerName offline right now, with its last sighting 46 days 11 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where in the world is ServerName based?
There is no region published for ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 146.103.123.141:28015 is its address.
Player count
What kind of population does ServerName carry?
The last time ServerName was seen was 46 days 11 hours ago; it is offline now.
Connect
How do you get into ServerName?
In Rust, press F1 and enter client.connect 146.103.123.141:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.