Artist page · Community
test
Offline 145.224.74.5:20000 checked 36d ago
- Last week
- No. 13,189
- Peak
- No. 13,092
- Days on chart
- 8
Rank
- 22 Sep13,189
- now15,443
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 142/ 250
- 2 Rustoria.co - EU East Long 124/ 200
- 3 Rusty Moose |EU Main| 14/ 250
- 4 Rustoria.co - EU Main 16/ 250
- 5 Rustafied.com - EU Friday 12/ 100
- 6 Rustoria.co - EU East Medium 36/ 200
Quick answers
Wipe times
When does test wipe?
No rhythm can be read yet from the wipes on record for test. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 47 days 14 hours.
Lists and filters
Which Rust Server Rank filters and lists does test turn up in?
These Rust Server Rank lists feature test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do test's tags tell you?
Here are the tags test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): The build is 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
On what map does test play?
The game generates the procedural map that test runs.
What rules apply on test, and what settings does it use?
No gather rate appears in test's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.
Server details
Which Rust build is test running?
On Windows, test runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.
Is test online, and how often does it stay up?
Down at the moment: test was last seen 36 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 22 September 2026, logged by Rust Server Rank.
In which location is test hosted?
No region is published by test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 145.224.74.5:20000 is its address.
Population
Is test a busy server?
The last time test was seen was 36 days 10 hours ago; it is offline now.
Where does test place in the rankings?
A seven-day player-hours count places test at #15,443 across every ranked server, within the top 67%.
Connect
How do you get into test?
You can type client.connect 145.224.74.5:20000 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.