Artist page · Community
test
Offline 145.224.72.110:20000 checked 19d ago
- Last week
- No. 15,357
- Peak
- No. 15,219
- Days on chart
- 8
Rank
- 9 Oct15,357
- now15,882
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 500/ 525
- 2 Rustoria.co - EU East Long 388/ 450
- 3 Rusty Moose |EU Main| 49/ 250
- 4 Rustoria.co - EU Main 48/ 250
- 5 Rustafied.com - EU Friday 51/ 100
- 6 Rustoria.co - EU East Medium 161/ 200
Quick answers
Wipe days
On what schedule does test wipe?
Too few wipes are logged for test to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 18 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does test turn up in?
These Rust Server Rank lists include test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do test's tags tell you?
The game's server browser picks up the tags test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does test play?
Generated by the game, the map on test is procedural.
What rules apply on test, and what settings does it use?
The name of test does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is off.
Server info
Which Rust build is test running?
On Windows, test runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles that update.
Is test online, and how often does it stay up?
Down at the moment: test was last seen 19 days 18 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 9 October 2026 it first appeared on Rust Server Rank.
In which location is test hosted?
There is no region published for test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 145.224.72.110:20000 is its address.
Player count
Is test a busy server?
Right now test is offline, last seen 19 days 18 hours ago.
What position does test hold among Rust servers?
The last seven days of player hours rank test at #15,882, inside the top 72% of ranked servers.
Connect
What is the way to join test?
Press F1 in Rust to bring up the console, then enter client.connect 145.224.72.110:20000. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.