Artist page · Community
server_name
Offline 144.31.2.16:28015 checked 42d ago
- Last week
- –
- Peak
- No. 10,739
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 249/ 275
- 2 Rustoria.co - EU East Long 166/ 200
- 3 Rusty Moose |EU Main| 30/ 250
- 4 Rustoria.co - EU Main 18/ 250
- 5 Rustafied.com - EU Friday 39/ 100
- 6 Rustoria.co - EU East Medium 50/ 200
Quick answers
Reset schedule
On what schedule does server_name wipe?
The record of wipes on server_name is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 42 days 3 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does server_name turn up in?
These Rust Server Rank lists include server_name: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on server_name?
Here are the tags server_name publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164434 (Build): Build number: 164434; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does server_name play?
The game generates the procedural map that server_name runs.
What settings and rules does server_name have in place?
The name of server_name does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is server_name running?
Rust network protocol 2633 and build 164434 is the version, Windows the system, and server_name the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is server_name online, and how often does it stay up?
Down at the moment: server_name was last seen 42 days 2 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 16 September 2026, logged by Rust Server Rank.
In which location is server_name hosted?
There is no region published for server_name. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 144.31.2.16:28015 is its address.
Player count
What kind of population does server_name carry?
Right now server_name is offline, last seen 42 days 2 hours ago.
What position does server_name hold among Rust servers?
Over the last seven days, server_name has clocked the player hours that put it at #13,350, inside the top – of all ranked servers.
Join details
How do you get into server_name?
You can type client.connect 144.31.2.16:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.