Artist page · Community
SSM Capture
Offline 138.84.8.234:28015 checked 35d ago
- Last week
- No. 15,850
- Peak
- No. 15,472
- Days on chart
- 8
Rank
- 23 Sep15,850
- now15,478
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 147/ 250
- 2 Rustoria.co - EU East Long 116/ 200
- 3 Rusty Moose |EU Main| 13/ 250
- 4 Rustoria.co - EU Main 21/ 250
- 5 Rustafied.com - EU Friday 13/ 100
- 6 Rustoria.co - EU East Medium 30/ 200
Quick answers
Wipe times
How often does SSM Capture wipe?
Too few wipes are logged for SSM Capture to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 35 days 8 hours.
Lists and filters
Where does SSM Capture appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include SSM Capture: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do SSM Capture's tags tell you?
Here are the tags SSM Capture publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on SSM Capture?
A procedural map is what SSM Capture runs, generated by the game.
What settings and rules does SSM Capture have in place?
The name of SSM Capture does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
What Rust version is SSM Capture on?
The setup is Rust network protocol 2633 and build 165217 on Windows, and that is SSM Capture. The same protocol is required to join, and Steam takes care of the update.
How dependable is SSM Capture, and is it online?
You will find SSM Capture offline right now, with its last sighting 35 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 23 September 2026, logged by Rust Server Rank.
Where in the world is SSM Capture based?
No region comes from SSM Capture. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 138.84.8.234:28015.
Population
Is SSM Capture a busy server?
Offline at the moment, SSM Capture was last seen 35 days 8 hours ago.
What position does SSM Capture hold among Rust servers?
Over the last seven days, SSM Capture has clocked the player hours that put it at #15,478, inside the top 71% of all ranked servers.
Join details
How do you get into SSM Capture?
Press F1 in Rust to bring up the console, then enter client.connect 138.84.8.234:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.