Rust Server RankThe weekly server chart
On air 11,652 servers on air 32,618 listening now 2,799 with a crowd 77 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Test server

Offline 138.64.100.50:28015 checked 4h ago

This week
10,753up 1.4k
Last week
No. 12,172
Peak
No. 8,743
Days on chart
33
1/ 10
players now
10% full
1
7-day average
peak 1
#10,753
rank
top 48%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 29 Sep8,779
  2. 6 Oct16,651
  3. 13 Oct10,166
  4. 20 Oct12,353
  5. now11,848
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75112:0013:0023:0000:00Wiped Wed 28 Oct, 12:51 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:51 UTC15h ago – – running 1
Sun 18 Oct, 06:16 UTC10d ago 1 – 10.3 days 1
Sun 11 Oct, 14:02 UTC17d ago 1 – 6.7 days 0
Sat 10 Oct, 12:37 UTC18d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC26d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC32d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC33d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Test server when wipe day comes?

1 players is the average busiest figure across its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.5.

On what schedule does Test server wipe?

No next wipe can be predicted on Test server, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 10 days 22 hours.

Tags

Where does Test server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Test server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do Test server's tags tell you?

These are the tags Test server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Test server?

Generated by the game, the map on Test server is procedural.

What settings and rules does Test server have in place?

You will not find a gather rate in Test server's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is Test server running?

On Windows, Test server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Test server, and is it online now?

Last seen 4 hours ago, Test server is offline as you read this. 3 of 168 hours is 2% of the time over the last 7 full days. On 25 September 2026 it first appeared on Rust Server Rank.

Where in the world is Test server based?

No region comes from Test server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 138.64.100.50:28015 is its address.

Numbers

Is Test server a busy server?

Offline at the moment, Test server was last seen 4 hours ago. Averaging 1 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

What position does Test server hold among Rust servers?

Over the last seven days, Test server has clocked the player hours that put it at #10,753, inside the top 48% of all ranked servers.

Connect

How do you get into Test server?

In Rust, press F1 and enter client.connect 138.64.100.50:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.