Rust Server RankThe weekly server chart
On air 11,755 servers on air 61,286 listening now 3,487 with a crowd 126 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

My Local Staging Server

Offline 136.55.28.158:28015 checked 26d ago

This week
14,314up 766
Last week
No. 15,080
Peak
No. 9,373
Days on chart
16
1/ 10
players now
10% full
0
7-day average
peak –
#14,314
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep9,455
  2. 30 Sep15,080
  3. now14,314
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:13 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average 528/ 625
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average 32/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average 54/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 274/ 325
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average 109/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average 121/ 150
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on My Local Staging Server when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak.

How often does My Local Staging Server wipe?

The record of wipes on My Local Staging Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 27 days.

Tag guide

Which Rust Server Rank filters and lists does My Local Staging Server turn up in?

These Rust Server Rank lists feature My Local Staging Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do My Local Staging Server's tags tell you?

These are the tags My Local Staging Server puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166427 (Build): Build number: 166427; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on My Local Staging Server?

A procedural map is what My Local Staging Server runs, generated by the game.

What settings and rules does My Local Staging Server have in place?

The name of My Local Staging Server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is My Local Staging Server running?

On Windows, My Local Staging Server runs Rust network protocol 2634 and build 166427. Steam keeps it updated, but your game has to be on the same protocol to join.

Is My Local Staging Server online, and how often does it stay up?

Last seen 26 days 23 hours ago, My Local Staging Server is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 22 September 2026 for the first time.

In which location is My Local Staging Server hosted?

No region is published by My Local Staging Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 136.55.28.158:28015 is its address.

Population

How many players does My Local Staging Server usually have?

The last time My Local Staging Server was seen was 26 days 23 hours ago; it is offline now.

What position does My Local Staging Server hold among Rust servers?

A seven-day player-hours count places My Local Staging Server at #14,314 across every ranked server, within the top 60%.

Join details

What is the way to join My Local Staging Server?

In Rust, press F1 and enter client.connect 136.55.28.158:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166427,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166427
Build Build number: 166427.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.