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Siunattu
Online 135.148.15.62:28015 checked 8m ago
- Last week
- No. 10,331
- Peak
- No. 6,148
- Days on chart
- 40
Rank
- 24 Sep7,321
- 1 Oct6,187
- 8 Oct7,389
- 15 Oct6,667
- 22 Oct10,331
- now6,576
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:25 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 22:39 UTC12d ago | 1 | halved by day 1 | 5.8 days | 0 |
| Tue 13 Oct, 19:45 UTC15d ago | 1 | halved by day 1 | 3.1 days | 1 |
| Sun 11 Oct, 22:23 UTC17d ago | 1 | – | 1.9 days | 1 |
| Tue 6 Oct, 01:08 UTC23d ago | 1 | halved by day 2 | 5.9 days | 1 |
| Sun 4 Oct, 02:09 UTC25d ago | 1 | – | 2 days | 1 |
| Thu 1 Oct, 18:54 UTC FW27d ago | 1 | held half | 2.3 days | 1 |
| Tue 29 Sep, 21:48 UTC29d ago | 1 | – | 1.9 days | 0 |
| Mon 28 Sep, 17:43 UTC30d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 04:57 UTC34d ago | 1 | halved by day 2 | 3.5 days | 0 |
| Sun 20 Sep, 22:50 UTC38d ago | 1 | held half | 4.3 days | 0 |
| Thu 17 Sep, 01:42 UTC42d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Tue 15 Sep, 18:34 UTC43d ago | 1 | – | 1.3 days | 1 |
| Sun 13 Sep, 17:02 UTC45d ago | 1 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 171/ 250
- 2 Rustoria.co - EU East Long 177/ 200
- 3 Rusty Moose |EU Main| 18/ 250
- 4 Rustoria.co - EU Main 14/ 250
- 5 Rustafied.com - EU Friday 16/ 100
- 6 Rustoria.co - EU East Medium 87/ 200
Quick answers
Reset schedule
What happens on wipe day at Siunattu?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 4 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
How often does Siunattu wipe?
Siunattu picks irregular times to wipe, so no next date can be forecast. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 6 days 9 hours.
Tag guide
Where does Siunattu appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Siunattu: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Siunattu?
Here are the tags Siunattu publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Siunattu play?
The map on Siunattu is procedural, size 3,100, seed 123457, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on Siunattu, and what settings does it use?
No gather rate appears in Siunattu's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
About the server
Which Rust build is Siunattu running?
The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Siunattu. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Siunattu online, and how often does it stay up?
You will find Siunattu online at this moment. About 36 hours ago it restarted last, judged by its reported uptime. It was up 94% of the time across the last 7 full days, 158 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does Siunattu run?
Its average over the last 48 hours was 215 server fps; 161 was the lowest it went. The world carried as many as 50,873 entities, buildings and deployables among them. At its highest, memory use hit 4,033 MB. Players call it lag: fps falling and entities piling up.
In which location is Siunattu hosted?
No region is published by Siunattu. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 135.148.15.62:28015 is its address.
Numbers
What kind of population does Siunattu carry?
Right now 0 players are on Siunattu, with 40 slots in total. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 23:00 UTC, when it averaged 1 players.
Where does Siunattu place in the rankings?
A seven-day player-hours count places Siunattu at #6,591 across every ranked server, within the top 30%.
Join details
How do you get into Siunattu?
You can type client.connect 135.148.15.62:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.