Rust Server RankThe weekly server chart
On air 11,891 servers on air 103,453 listening now 4,007 with a crowd 409 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 135.148.15.238:24839 checked 12m ago

This week
12,928up 1.5k
Last week
No. 14,459
Peak
No. 12,598
Days on chart
10
0/ 75
players now
0% full
0
7-day average
peak 1
#12,928
rank
top 58%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct14,459
  2. now12,935
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 959/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 48/ 100
  5. 5 eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average 0/ 8
  6. 6 Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 984/ 1000
The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 9 days.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on A Shockbyte Rust Server?

The game's server browser picks up the tags A Shockbyte Rust Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 is what A Shockbyte Rust Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

The name of A Shockbyte Rust Server does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

Is A Shockbyte Rust Server online, and how often does it stay up?

A Shockbyte Rust Server is live as you read this. Going by the uptime it reports, the last restart was about 6 days ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. The first sighting here was on 20 October 2026, logged by Rust Server Rank.

Is A Shockbyte Rust Server smooth to play on?

Its average over the last 48 hours was 238 server fps; 232 was the lowest it went. The world carried as many as 8,278 entities, buildings and deployables among them. Memory use reached 3,137 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 135.148.15.238:24839 is its address.

Numbers

What kind of population does A Shockbyte Rust Server carry?

The live picture at A Shockbyte Rust Server: 0 players, 75 slots. Averaging 0 players over the last week, it hit a high of 1. At 22:00 UTC it saw its busiest spell of the last 48 hours, averaging 0 players.

What position does A Shockbyte Rust Server hold among Rust servers?

A seven-day player-hours count places A Shockbyte Rust Server at #12,928 across every ranked server, within the top 58%.

Connect

What is the way to join A Shockbyte Rust Server?

You can type client.connect 135.148.15.238:24839 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp75
Max players The slot count is 75.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.