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On air 11,834 servers on air 90,952 listening now 3,739 with a crowd 423 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

A Shockbyte Rust Server

Offline 135.148.15.227:22117 checked 4d ago

This week
6,460up 667
Last week
No. 7,127
Peak
No. 4,963
Days on chart
34
1/ 1
players now
100% full
1
7-day average
peak 1
#6,460
rank
top 29%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 25 Sep5,054
  2. 2 Oct9,233
  3. 15 Oct5,704
  4. 22 Oct7,127
  5. now6,485
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:58 UTC5d ago 1 – running 1
Mon 12 Oct, 03:43 UTC17d ago 1 held half 12.4 days 1
Sun 11 Oct, 03:10 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 14:25 UTC21d ago – – 2.5 days 1
Tue 22 Sep, 22:44 UTC36d ago 1 held half 15.7 days 1
Tue 22 Sep, 00:57 UTC37d ago 1 – 0.9 days 1
Sat 19 Sep, 18:25 UTC40d ago 1 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on A Shockbyte Rust Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 5 days 7 hours.

Lists and filters

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do A Shockbyte Rust Server's tags tell you?

These are the tags A Shockbyte Rust Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does A Shockbyte Rust Server play?

A Shockbyte Rust Server runs a procedural map of size 2,900 with seed 3452516, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server have in place?

You will not find a gather rate in A Shockbyte Rust Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is A Shockbyte Rust Server, and is it online?

Down at the moment: A Shockbyte Rust Server was last seen 4 days 1 hours ago. 20 of 168 hours is 12% of the time over the last 7 full days. It came to Rust Server Rank on 16 September 2026 for the first time.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 135.148.15.227:22117 is its address.

Population

How many players does A Shockbyte Rust Server usually have?

Right now A Shockbyte Rust Server is offline, last seen 4 days 1 hours ago. It peaked at 1 players in the last seven days, averaging 1.

Where does A Shockbyte Rust Server place in the rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #6,460, inside the top 29% of all ranked servers.

How to join

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console, then enter client.connect 135.148.15.227:22117. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.