Rust Server RankThe weekly server chart
On air 11,893 servers on air 98,350 listening now 3,934 with a crowd 402 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

Evan's ShockByte Server

Online 135.148.15.103:27700 checked 10m ago

This week
6,949up 1.9k
Last week
No. 8,872
Peak
No. 6,322
Days on chart
9
0/ 40
players now
0% full
0
7-day average
peak 2
#6,949
rank
top 31%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct8,872
  2. now6,927
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 55/ 100
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The request line

Quick answers

from the figures on this page

Reset schedule

How often does Evan's ShockByte Server wipe?

No rhythm can be read yet from the wipes on record for Evan's ShockByte Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 8 days 17 hours.

Lists and filters

Which Rust Server Rank filters and lists does Evan's ShockByte Server turn up in?

These Rust Server Rank lists feature Evan's ShockByte Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on Evan's ShockByte Server?

Here are the tags Evan's ShockByte Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Evan's ShockByte Server?

A procedural map of size 1,500 with seed 50000 is what Evan's ShockByte Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Evan's ShockByte Server, and what settings does it use?

The name of Evan's ShockByte Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Evan's ShockByte Server running?

On Linux, Evan's ShockByte Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Evan's ShockByte Server, and is it online?

You will find Evan's ShockByte Server online at this moment. Its own uptime figure puts the last restart at roughly 48 minutes ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 21 October 2026 it first appeared on Rust Server Rank.

How smoothly does Evan's ShockByte Server run?

Its average over the last 48 hours was 237 server fps; 224 was the lowest it went. The world carried as many as 8,446 entities, buildings and deployables among them. It climbed to 3,452 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where does Evan's ShockByte Server sit?

There is no region published for Evan's ShockByte Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 135.148.15.103:27700.

Player count

Is Evan's ShockByte Server a busy server?

Right now 0 players are on Evan's ShockByte Server, with 40 slots in total. It peaked at 2 players in the last seven days, averaging 0.

Where does Evan's ShockByte Server place in the rankings?

The last seven days of player hours rank Evan's ShockByte Server at #6,949, inside the top 31% of ranked servers.

Connect

How do you get into Evan's ShockByte Server?

Press F1 in Rust to bring up the console, then enter client.connect 135.148.15.103:27700. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.