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On air 11,830 servers on air 85,544 listening now 3,690 with a crowd 401 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

A Shockbyte Rust Server

Offline 135.148.134.60:29313 checked 18h ago

This week
7,195NEW
Last week
–
Peak
No. 7,699
Days on chart
7
1/ 10
players now
10% full
1
7-day average
peak 1
#7,195
rank
top 32%
6d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75101:0002:0003:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040001:0002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 270/ 300
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 723/ 800
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 42/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 804/ 900
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average 629/ 725
The request line

Quick answers

from the figures on this page

Reset schedule

When does A Shockbyte Rust Server wipe?

The record of wipes on A Shockbyte Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 6 days 21 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does A Shockbyte Rust Server turn up in?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do A Shockbyte Rust Server's tags tell you?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on A Shockbyte Rust Server, and what settings does it use?

No gather rate appears in A Shockbyte Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is A Shockbyte Rust Server, and is it online?

Last seen 18 hours ago, A Shockbyte Rust Server is offline as you read this. Its own uptime figure puts the last restart at roughly 50 minutes ago. It was up 6% of the time across the last 5 full days, 7 of 120 hours. On 23 October 2026 it first appeared on Rust Server Rank.

How smoothly does A Shockbyte Rust Server run?

The last 48 hours gave an average of 239 server fps, with a floor of 239. The world carried as many as 6,281 entities, buildings and deployables among them. Memory use reached 1,618 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 135.148.134.60:29313.

Player count

How many players does A Shockbyte Rust Server usually have?

Right now A Shockbyte Rust Server is offline, last seen 18 hours ago. It peaked at 1 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 02:00 UTC, when it averaged 1 players.

What position does A Shockbyte Rust Server hold among Rust servers?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #7,195, inside the top 32% of all ranked servers.

How to join

What is the way to join A Shockbyte Rust Server?

You can type client.connect 135.148.134.60:29313 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.