Rust Server RankThe weekly server chart
On air 11,854 servers on air 99,188 listening now 3,861 with a crowd 532 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

A Shockbyte Rust Server

Online 135.148.10.233:26362 checked 7m ago

This week
15,269down 144
Last week
No. 15,125
Peak
No. 11,437
Days on chart
15
0/ 40
players now
0% full
0
7-day average
peak –
#15,269
rank
top 68%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct12,089
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:19 UTC8d ago 0 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average 759/ 800
The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at A Shockbyte Rust Server?

0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

On what schedule does A Shockbyte Rust Server wipe?

No rhythm can be read yet from the wipes on record for A Shockbyte Rust Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 8 days 11 hours is how long the current world has been up.

Lists and filters

Where does A Shockbyte Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include A Shockbyte Rust Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does A Shockbyte Rust Server have in place?

The name of A Shockbyte Rust Server does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it online now?

Right now A Shockbyte Rust Server is up and taking players. About 3 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. It came to Rust Server Rank on 15 October 2026 for the first time.

How smoothly does A Shockbyte Rust Server run?

The last 48 hours gave an average of 253 server fps, with a floor of 240. The world carried as many as 8,365 entities, buildings and deployables among them. Memory use reached 1,971 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

In which location is A Shockbyte Rust Server hosted?

No region comes from A Shockbyte Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 135.148.10.233:26362 is its address.

Player count

What kind of population does A Shockbyte Rust Server carry?

Of 40 slots on A Shockbyte Rust Server, 0 are taken at the moment. The seven-day average for players is 0.

Where does A Shockbyte Rust Server place in the rankings?

Over the last seven days, A Shockbyte Rust Server has clocked the player hours that put it at #15,269, inside the top 68% of all ranked servers.

Connect

What is the way to join A Shockbyte Rust Server?

In Rust, press F1 and enter client.connect 135.148.10.233:26362 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Capacity: 40 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.