Artist page · Community
ServerName
Offline 128.71.102.65:28015 checked 42d ago
- Last week
- –
- Peak
- No. 14,838
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 261/ 275
- 2 Rustoria.co - EU Main 21/ 250
- 3 Rusty Moose |EU Main| 17/ 250
- 4 Rustoria.co - EU East Long 162/ 200
- 5 Rustoria.co - EU East Medium 81/ 200
- 6 Rustafied.com - EU Friday 10/ 100
Quick answers
Wipe days
On what schedule does ServerName wipe?
No rhythm can be read yet from the wipes on record for ServerName. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 53 days 21 hours is how long the current world has been up.
Tags
Which Rust Server Rank filters and lists does ServerName turn up in?
These Rust Server Rank lists include ServerName: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on ServerName?
The game's server browser picks up the tags ServerName publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does ServerName play?
Generated by the game, the map on ServerName is procedural.
What settings and rules does ServerName have in place?
You will not find a gather rate in ServerName's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is off.
About the server
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 is the version, Windows the system, and ServerName the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is ServerName, and is it online now?
Last seen 42 days 3 hours ago, ServerName is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 15 September 2026 for the first time.
Where does ServerName sit?
No region comes from ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 128.71.102.65:28015.
Player count
How many players does ServerName usually have?
Right now ServerName is offline, last seen 42 days 3 hours ago.
Where does ServerName place in the rankings?
A seven-day player-hours count places ServerName at #15,470 across every ranked server, within the top –.
Connect
How do you get into ServerName?
You can type client.connect 128.71.102.65:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.