Artist page · Community
ServerName
Offline 128.204.67.117:28015 checked 42d ago
- Last week
- –
- Peak
- No. 14,014
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 258/ 250
- 2 Rustoria.co - EU East Long 191/ 225
- 3 Rusty Moose |EU Main| 21/ 250
- 4 Rustoria.co - EU Main 22/ 250
- 5 Rustafied.com - EU Friday 22/ 100
- 6 Rustoria.co - EU East Medium 91/ 200
Quick answers
Reset schedule
How often does ServerName wipe?
Too few wipes are logged for ServerName to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 55 days 10 hours is how long the current world has been up.
Tag guide
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on ServerName?
Here are the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does ServerName play?
Generated by the game, the map on ServerName is procedural.
What settings and rules does ServerName have in place?
You will not find a gather rate in ServerName's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is off.
About the server
Which Rust build is ServerName running?
The setup is Rust network protocol 2633 and build 162929 on Windows, and that is ServerName. The same protocol is required to join, and Steam takes care of the update.
Is ServerName online, and how often does it stay up?
Last seen 42 days 22 hours ago, ServerName is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 16 September 2026 it first appeared on Rust Server Rank.
In which location is ServerName hosted?
No region is published by ServerName. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 128.204.67.117:28015.
Population
Is ServerName a busy server?
The last time ServerName was seen was 42 days 22 hours ago; it is offline now.
What position does ServerName hold among Rust servers?
The last seven days of player hours rank ServerName at #14,184, inside the top – of ranked servers.
Join details
What is the way to join ServerName?
You can type client.connect 128.204.67.117:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.