Artist page · Community
ServerNameC
Offline 125.224.58.253:28015 checked 46d ago
- Last week
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- Peak
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- Days on chart
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Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 282/ 325
- 2 Rustoria.co - EU East Long 373/ 425
- 3 Rusty Moose |EU Main| 919/ 1000
- 4 Rustafied.com - EU Friday 48/ 100
- 5 Rustoria.co - EU Main 972/ 1000
- 6 Rustoria.co - EU East Medium 780/ 800
Quick answers
Reset schedule
On what schedule does ServerNameC wipe?
The record of wipes on ServerNameC is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 46 days 8 hours is how long the current world has been up.
Tags
Where does ServerNameC appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerNameC: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What is meant by the tags on ServerNameC?
Here are the tags ServerNameC publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does ServerNameC play?
The game generates the procedural map that ServerNameC runs.
What settings and rules does ServerNameC have in place?
No gather rate appears in ServerNameC's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is ServerNameC running?
On Windows, ServerNameC runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update.
How dependable is ServerNameC, and is it online?
Last seen 46 days 7 hours ago, ServerNameC is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
Where does ServerNameC sit?
No region comes from ServerNameC. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 125.224.58.253:28015.
Population
What kind of population does ServerNameC carry?
Right now ServerNameC is offline, last seen 46 days 7 hours ago.
Connect
How do you get into ServerNameC?
In Rust, press F1 and enter client.connect 125.224.58.253:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.