Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 167 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

My Server Name

Offline 124.100.4.10:28015 checked 54m ago

This week
6,735NEW
Last week
–
Peak
No. 3,254
Days on chart
31
1/ 500
players now
0% full
1
7-day average
peak 1
#6,735
rank
top 30%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep3,644
  2. 29 Sep3,475
  3. 6 Oct4,399
  4. 13 Oct4,799
  5. now8,817
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75116:0020:0004:0008:0011:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
29%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:56 UTC19d ago 1 – running 1
Sat 3 Oct, 00:32 UTC25d ago 1 held half 5.8 days 1
Thu 1 Oct, 22:03 UTC FW26d ago 1 – 1.1 days 1
Wed 30 Sep, 14:23 UTC28d ago 1 – 1.3 days 0
Tue 29 Sep, 02:40 UTC29d ago 1 – 1.5 days 1
Thu 24 Sep, 00:11 UTC34d ago 1 held half 5.1 days 1
Wed 23 Sep, 13:02 UTC35d ago 1 – 0.5 days 0
Tue 22 Sep, 19:25 UTC35d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at My Server Name?

The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

When does My Server Name wipe?

No next wipe can be predicted on My Server Name, which wipes at times that follow no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 25 days 16 hours.

Tag guide

Which Rust Server Rank filters and lists does My Server Name turn up in?

These Rust Server Rank lists feature My Server Name: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do My Server Name's tags tell you?

Here are the tags My Server Name publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does My Server Name play?

A procedural map is what My Server Name runs, generated by the game.

What settings and rules does My Server Name have in place?

The name of My Server Name does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and My Server Name the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is My Server Name, and is it online?

Down at the moment: My Server Name was last seen 54 minutes ago. Across the last 7 full days it stayed up for 7 of 168 hours, 4% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

In which location is My Server Name hosted?

There is no region published for My Server Name. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 124.100.4.10:28015 is its address.

Player count

What kind of population does My Server Name carry?

Offline at the moment, My Server Name was last seen 54 minutes ago. It peaked at 1 players in the last seven days, averaging 1. At 16:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does My Server Name place in the rankings?

Over the last seven days, My Server Name has clocked the player hours that put it at #6,735, inside the top 30% of all ranked servers.

Join details

How do you get into My Server Name?

You can type client.connect 124.100.4.10:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players Capacity: 500 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.